Printing
Planning
- We can not stress proper planning enough.
Know ahead of time what you are trying to accomplish
and know how you wish to accomplish it. Use
scans where scans are needed (usually only in
photos or continuous tone art) and line art
as logos and flat art.
- Always work with your printer at the inception
of a project. Consulting a printer at the early
part of a job will usually save you time, money
& frustration.
- Most printers have a set of "standard"
inks that they order premixed to PMS standard
colors. Using one of these standards can save
the cost of the printer having to mix inks to
a precise formula to achieve an exact specified
PMS color.
- If the final electronic file you give to
the printer is too large for a 1.44 floppy --
MAKE sure that the storage device you use will
be compatible at the printer / service bureau.
Nothing like getting the whole project on a
200Mb Syquest Disk and finding out your printer
can handle only up to 88Mb's. Or, worst yet,
has scrapped the Syquest for Optical or Zip
Drives. Check out your compatibility first --
if you have to work around it, it's nice to
know it while you have the time to.
- Be aware of folding panels. Do your work
at 100% the size of the printed piece and allow
for proper margins where you want it to fold!
- Plan what program is best to accomplish your
goal. QuarkXpress or Pagemaker are the programs
best designed for page layout. Illustrator is
great for line art, but is limited in page sizes.
Freehand is usually best to overcome this page
size limitation.
- Single page layouts should be built at trim
size with bleeds.
- Resize ALL halftone and four color scans
in PhotoShop or any other paint program. Resizing
in the page programs or draw programs can lead
to long imaging (RIP) time (and therefore cost
more money). DO NOT compress the scans in PhotoShop!
Export scans or graphics at the size they will
print.
- When using colors, plan on what the colors
will be and how they will print -- spot or process.
If you use spot colors, specify colors in PMS
(Pantone Matching System). If the colors are
built out of process, please specify them as
CMYK (cyan, magenta, yellow & black) or
Separations within the color pallet. A quick
check to see how many plates (or negatives for
making the plates) will be printed is to bring
up the "Print" menu and select "Separations."
The colors will be listed (note: "Registration"
is NOT a true color or plate).
- The term "Gripper" refers to the
space at the edge of the sheet where it is "gripped"
and pulled through the press. This area is not
printable and each press can have a different
requirement on the amount of gripper it needs.
Check with your printer to find out which press
(and thus how much gripper to allow for in laying
out your job. If you need to print within the
gripper (or want to bleed an ink off the sheet)
-- let the printer know. They will usually have
to print on a larger sheet and then do a final
trim to the desired finished size. This will
cost more and can sometimes be avoided by changing
your layout slightly during the planning stage.
- Prepare Text For Translation: If you're creating
a publication that will be translated into another
language, create a second black (spot color)
called Text Black for your QuarkXPress or PageMaker
color palette and apply that color, either manually
or by including it in style sheets, to all text
that will be translated. That way, the translators
will only have to create one new set of film,
which can be stripped together with the previous
color separations for the new print run.
COLOR:
- Use CMYK colors, with separation ON, if you
want 4-color process printing. You will be amazed
at what you get if you send a file in RGB and
the printer doesn't catch it and change it to
CMYK.
- Use spot colors, separation OFF, if you want
spot colors.
- Some
Color Tips:
For better print reproduction, use a two-color
combination rather than a three- or four-color
combination. This is particuarly important in
the lighter shades where a small amount of density
change or register shift can alter the appearance
of the color dramatically.
- Clean oranges, violets and greens are very
difficult to match in four-color process printing.
To get a vibrant, clean and matching color (such
as a specific logo color) you should strongly
consider using a fifth SPOT color to achieve
really decent results. The increase in cost
can be well worth it!
- Colors that closely resemble the four primary
process colors and dirty, muted colors reproduce
well in four-color process printing.
- Fluorescent and Metallic colors CANNOT be
achieved using four-color process printing.
Again, if you have to have one of these colors,
try adding a fifth spot color.
- Avoid using RGB when printing -- always convert
to CMYK before output. (I've seen a pretty purple
background come out on a color proof when the
client wanted a very blue background!!)
- When using color in a document or graphic,
be sure to delete all unused colors in your
pallet -- i.e. Blue, Green, Red, 10% Gray, Proof-1,
My Color, Rover's Ears, etc. These only serve
to confuse and may cause printing problems with
EPA's.
- In ANY program, list all colors used in placed
graphics EXACTLY AS WRITTEN IN THE GRAPHIC!!
Printing problems occur due to correct colors
being left out of the pallet. Also, if the graphic
has a red labeled "Pantone 032 RED"
and you define and use a red you call "032
RED the postscript rip will see these as two
distinctly different inks and make a separate
negative for each -- remember: time & money!
- Mac default black is 100%. For large solid
areas of black, we suggest a mixture of 60%
C, 50% M, 40% Y & 100% K: "Rich Black",
if you are printing four color process.
- Use a printed "built tint" swatch
guide, like the Pantone Process Guide, TruMatch,
or FocolTone systems, to visualize built colors.
You will probably be disappointed in the built
approximation of most Pantone colors. In fact,
only about 50% of PANTONE MATCHING SYSTEM Colors
can be closely simulated in four-color process
printing. (See if your printer has a book by
Pantone that shows all PMS colors with each
side by side with the four-color simulation
-- you will be amazed!)
- There is no guarantee the Pantone tints will
match between applications. ALWAYS check the
built-in percentages.
- NEVER trust the color fidelity of any monitor,
anywhere. Period. Transmitted additive images
can never "match" reflected subtractive
images. Use the "numbers", the information
box in Photoshop, and printed swatch guides.
TRAPPING
& OVERPRINTING:
- Be sure that the vendor and client agree
beforehand who is responsible for trapping.
In most cases it is better for the vendor to
apply the trap. Occasionally the client may
have some more skill in this area, or may attempt
to save money by doing the trapping. The important
thing is to agree beforehand who is responsible
for what. Only the most generous (and soon to
be insolvent) vendor repeatedly takes responsibility
for a client's trapping mistakes.
- Note whether black is to OVERPRINT or DROP
OUT, unless you want to rely on the vendor's
judgment. Note any special overprint/drop out
requirements for other colors.
- If you're not sure whether to trap or not
(or if you don't know what trapping is and when
it is needed -- ASK your printer or service
bureau -- everyone has to learn trapping sooner
or later. Sooner is much better than later!!
Trapping is a process that compensates for minor
misregistration that can occur on a printing
press. It us compensated for usually by overlapping
adjacent colors ( the lighter color into the
darker) slightly so no paper color will show
if the inked areas don't quite touch everywhere.
Typically light colors are either spread (enlarged)
or choked (reduced) into darker colors. When
the printer performs this work, it's expensive.
That's why many designers and desktop publishers
do it themselves.
- To set your own traps, you can work within
the applications program or you can use a dedicated
trapping program. Many applications -- QuarkXPress,
Adobe Illustrator, Aldus Freehand -- offer tools
for trapping, but you need to understand how
the tools work and how the applications interact.
For instance, if you import an Illustrator drawing
into your Quark file, you cannot use the Quark
tools to trap objects in the drawing. You must
perform the trapping within the original Illustrator
file. And Quark will not take the graphic's
color content or boundaries into account when
trapping native Quark elements to it.
First, see if your printer has a dedicated program
that will perform the necessary trapping and
can handle all the work from the finished job
file. This is the best solution, producing more
professional results, and avoids some pitfalls
caused by manual trapping within the application
program.
Brochure
Printing Tips!
Brochure printing tips and the other related printing
tips sites will allow you to maximize the power
of your messages to prospects and customers for
all your brochure printing, flyer printing, post
card printing, catalog printing and other promotional
printing needs. Brochure printing tips is the
right place to find help for all your brochure
printing needs from creation through folding and
cutting options. Brochures, flyers, sell sheets
and data/product sheets are among todays most
powerful and frequently used print communications.
Brochures are extremely versatile in both content
and use. Hand your brochures out at trade shows
or provide them to your sales reps as selling
aids. Letter fold them and they make a great substitute
for postcards in a direct mail campaign. Use the
11' x 17' format and they make a great mini catalog.
About
Brochures - Flyers - Sell Sheets - Data/Product
Sheets
Make your first impression a powerful and lasting
one with high quality, full color brochures, flyers,
sell sheets or data/product sheets. Great looking,
promotional brochures can create a compelling
image of your company and its products and services.
Whether your promotional need is a real estate
listing, product flyer or catalog, trade show
handout, data sheet, or other application, a brochure
format can be just the answer. Your creativity
and the use of full color in your brochure can
project your organization's image and its product
or services that will achieve the impact you need
and want.
Brochure
Design Tips
Brochures typically are a flat size of 8 1/2"
x11" or 11"x17". The number and
types of folds selected in your layout enable
you to create a variety of print communications
in terms of look and function. For instance, tri-fold
an 8 1/2" x 11" sheet to create a 6
panel or page (3 front and 3 back) brochure which
can also be designed as a self-mailer. Fold an
11" x 17" sheet in half and you have
a terrific 4-page brochure or catalog. As a result,
your design concept begins with the amount of
information to display within the constraints
of the size and layout. Start with a layout that
includes the text and images you will need to
convey your message. Brochure design can be a
challenge, so you might consider using a professional
designer or the in house design department of
your printer. For more brochure design tips, click
here.
Brochure
Printing Tips
Brochures are typically printed in more than one
color. Research shows that people respond more
positively and remember longer full color promotional
brochures. For more detailed tips on color, click
here. Picking the right paper can also have a
significant effect on the impact of your brochure.
Most people choose a heavier weight, coated paper
to achieve a more vibrant upscale look and feel.
For more information on paper alternatives,
Top 10
Color Printing Tips
From PCPhoto Magazine
by Graeme Fordyce
Photographic-quality printing has become a mainstay
of the desktop computer system. All the tools
are fun, fast, and easy to use, and for a very
reasonable price you can buy an ink-jet printer
and special paper to produce amazing images that
rival continuous-tone photos. Here are a few tips
and techniques to help you get the best results
from your ink-jet printer every time.
- Start with a well-exposed, sharp photograph
scanned to perfection. No surprises here. Printing
blowups of blurry, lifeless photos only accentuates
any inherent image problems. Choose a good,
sharp photo, and make careful work of the scanning
process. Stay within the range of your scanner's
optical resolution to get the best results.
You can't get something for nothing--interpolated
resolution can look a bit dodgy if pushed too
far. As soon as you've got the image in the
computer, start visualizing how you want your
print to look. It helps to have a goal, a previsualized
concept of color and composition you wish to
present on paper.
- Use special software to dial in color. You
want your monitor to display an image as close
as possible to your printed image. This is very
challenging to make happen--there's no way,
strictly speaking, to perfectly match the additive
colors you see on your screen with the subtractive
colors of reflective art. Even service bureaus
make multiple prints to produce a final product.
There are programs that aim to help your screen
and output match a bit better, but it's still
a good idea to learn what to expect and how
your particular printer treats color.
In essence, you can calibrate with a program
like Vivid Details's Test Strip 2.0 before you
make your final print. This program displays
and lets you print actual proofing test strips,
so you can see exactly how much of a difference
the changes in color and tonality will make
to your final print. In color balance, the most
useful option, you can add cyan, magenta, yellow,
red, blue, and green in any percentage increment
you want in a nine-up display. Other options
are to change one color at a time, exposure
(brightness and contrast), and saturation, in
three-up and five-up displays that let you compare
the alterations right next to one another. It
can be amazingly helpful to have a printed test
strip in your hand, so you can see exactly how
a 10 percent change in each color really looks
when fed through your printer. After you find
the exact look you want, Test Strip will effect
any change to your image that you set it to
make.
- Make a small test print to save consumables
for 11-by-17 prints. When you get that big,
ledger-sized paper in your hands, it's tempting
to dive right in and start printing those big
blowups. That paper gets pricey, though, and
you can fly through consumables by following
the trial-and-error route. Because printing
your own large photos can be time- and paper-intensive,
try outputting a small version of your image
to make sure you have the colors, sharpness,
and tonality to make a big print worth the time
and expense.
For instance, a good letter-sized, photo-quality
ink-jet paper is considerably less expensive
than 11-by-17-inch glossy paper. A 3-by-5-inch
or 4-by-6-inch print is large enough to see
a detailed photo's highlights, shadows, and
range of colors, and it's also large enough
to pluck out any problem areas in your print
that might need more processing, like dodging,
burning, cloning, etc. A small print like this
only takes a minute or two, and once you're
confident you have a final image, you can start
the ink-jet printer on the 11-by-17-inch image
and go away to do something else in the time
it takes to finish.
- Use the recommended highest-quality media.
There are so many options coming out now that
this isn't really any kind of a hindrance. All
of the major manufacturers make numerous kinds
of paper, from supergloss to watercolor, from
heavy matte to canvas, from transfers to transparency
film. When you're printing photos, though, be
sure to use photographic-quality paper--it's
formulated to take the ink the best and make
the image last the longest. Feeding strange
papers through your printer can leave fibers
behind in the printhead works, and there's no
guarantee the ink will take well to the surface.
Also, use the manufacturer's suggested inks--clogged
printheads will leave you stymied.
- Handle your ink-jet prints carefully. Treat
your ink-jet prints in the same manner you'd
handle traditionally printed photos. Try not
to get fingerprints on the paper surface, both
before and after you print. The grease from
your fingers could affect the way the ink adheres
to the paper surface. Avoid moisture, high temperature,
and direct sunlight, both in paper storage and
print presentation. Also, allow your prints
some time to dry face-up before handling them.
Certain combinations of ink, paper, and environment
can make your photo tacky for a little while
after it's freshly printed. If you plan to file
or stack the prints, put a piece of plain paper
between them to prevent the printed surface
from sticking to anything.
- Keep the printer as dust-free as possible.
Lint, mysterious spindles, dust, threads, and
pet hair can all ruin an otherwise perfect print.
Alien particles like these can trap ink and
make ugly streaks along your image. If lint
gets caught in the rollers, it can trap ink
and deposit it on print after print. And believe
me, these printers can be tricky to clean.
It's very hard to keep computer areas dust-free,
but a cover for your printer can help a lot.
Keep unused paper in plastic folders or clean
envelopes, not just stacked on a shelf where
it can gather dust. A can of compressed air
can be a useful item, but be careful not to
blow the evil particles further into the printer's
mechanisms!
- Use adjustment layers during processing. Adjustment
layers are extremely useful because they don't
commit you to changing the actual pixels in
your image, so you still have an editable file
if you're not happy with the print. Making repeated
edits to color, curves, etc. can draw you along
paths that are difficult or impossible to undue,
but adjustment layers just sit on top of your
base image, not affecting the pixel information
until you flatten the image.
If your image-editing program doesn't offer
this option, save multiple versions of your
image as you go along (hard disk space is cheap
these days!) and make sure to catalog them clearly
to prevent confusion when you go back to print
again. There are few things as digitally frustrating
as realizing that you've ruined a good image
at the last processing step, and now have to
go back and start from scratch.
- Sharpen your image at "actual pixels"
view setting. When you're ready to run the unsharp-mask
filter on your image before printing, go to
the view menu in your image-editing software
and select actual pixels, or 100 percent. Select
preview in the unsharp-mask dialogue box so
you can see the effect on the actual image instead
of just on a thumbnail. At 100 percent, you
won't be able to see the entire image at once,
but you can get a better idea of how much of
a change you're really making. It's tempting
to view the apparent sharpening results globally,
but when the image is displayed smaller, it's
easy to oversharpen because the effect only
becomes visible with more severe settings.
- Be aware of your resolution settings. Print
at an output resolution between 240 and 300
ppi. You don't have limitless latitude for blowing
up your images, but anywhere in this range will
give you top-quality output. If you're shooting
with a 2-megapixel digital camera, this range
of settings will let you print from about 3.2
by 4.3 inches to about 4 by 5.3 inches. If you
get a 35mm image scanned onto a Photo CD, you'll
end up with an approximate image size of 8 by
12 inches (240 ppi) to 7 by 10 inches (300 ppi).
The prosumer film scanners like the ones made
by Canon, Minolta, and Nikon will give you a
print of approximately 10.6 by 16 inches (240
ppi) to 8.5 by 13 inches (300 ppi) when you
scan at maximum settings. You can always push
things larger either by changing the output
resolution settings or interpolating, but it's
diminishing returns when ink hits paper the
bigger you get.
Check your printer driver to make sure it's
set to the highest image-quality output.
- Try something extreme. Images take on attitudes
of their own when you see them on paper. Instead
of exclusively making straight prints, experiment
with something you'd normally never think of
doing and see how the final print looks. Whether
it's with colors, filters, effects, or whatever,
you can often stumble upon interesting and amusing
print results when you try something out of
the ordinary. Explore your software's capabilities,
and check out other artists' prints for inspiration.
VIGNETTES
& BANDING PROBLEMS:
- Generally speaking, the best vignettes are
created in a program like Photoshop. Vendors
often decline responsibility when banding occurs
in drawing programs and page make-up programs
like QuarkXpress and Pagemaker.
- Banding is the problem of optically noticeable
bands running through a graduated blend. 1-color
PMS blends tend to cause more banding problems
than 4-color or multi-tint blends. The "speed"
(amount of gradation from one endpoint to another)
and distance of blends are variables that impact
banding. Too long a distance and too little
a gradation or, inversely, too short a distance
and too great a gradation will result in banding.
(Try to keep blends/gradations under 9 inches.)
Rastering an Illustrator, Quark or Freehand
blend in PhotoShop to produce a tiff tends to
reduce banding somewhat. This also allows you
to apply filters to the blend, such as despeckle,
blur or noise. Experimenting with lowering resolutions
of blends, we've found that even at 72 dpi they
look much smoother than higher resolution version.
(From Tech Tips @ Pearl Pressman Liberty Comm.
Group)
- Tired of those nasty stair-stepping problems
in your desktop blends? Here's a couple of easy
recommendations that can help keep your vignettes
smooth.
There are two types of blends: object-oriented
and bitmap. The first, object-oriented, are
generated in programs like Adobe Illustrator,
Aldus Freehand, or QuarkXPress. These blends
can be problematic: their steps are just too
perfect. Your eyes are naturally drawn to the
transition from one perfect step to another.
The solution?
- For Illustrator or Freehand users, keep your
Blends to a net change of no more than 75% from
end to end. A blend that starts at 10% and ends
at 80% is much less likely to band than one
that begins at 0% and ends at 100%.
- Additionally, if you are using a service bureau,
set your screen angles in spot colors to cyan
(15¼) or magenta (75¼). This reduces
the banding effect.
- The second type of blends is bitmap, which
are generated in Photoshop. If you create a
bitmap blend, add a pixel or two of noise (found
in the filter menu) to the selection to avoid
those nasty stairsteps.
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